Anirudh Dargar - Game Designer
Anirudh Dargar - Game Designer
Anirudh Dargar - Game Designer
I lead and build game systems that feel good, play smart, and ship.
My work spans console (Nintendo Switch, Steam), mobile, alt-controllers, and cozy indies. I specialize in system design, technical implementation, and cross-disciplinary leadership. Whether it’s mapping out a town’s NPC logic, writing dialogue for a wizard with a gun, or building FMV pipelines from scratch — I design for surprise, emotion, and mechanical clarity.
I lead and build game systems that feel good, play smart, and ship.
My work spans console (Nintendo Switch, Steam), mobile, alt-controllers, and cozy indies. I specialize in system design, technical implementation, and cross-disciplinary leadership. Whether it’s mapping out a town’s NPC logic, writing dialogue for a wizard with a gun, or building FMV pipelines from scratch — I design for surprise, emotion, and mechanical clarity.
Selected Projects
Selected Projects
🏆Platform: Nintendo E-shop + Steam
🎮Genre: Puzzle Platformer/ Exploration
🕹️Role: Team Lead / Technical Designer
👥 Team Size: 14
🛠️ Engine: Unreal Engine
🏆Platform: Nintendo E-shop + Steam
🎮Genre: Puzzle Platformer/ Exploration
🕹️Role: Team Lead / Technical Designer
👥 Team Size: 14
🛠️ Engine: Unreal Engine
Led complete mid-project pivot, redesigned systems for narrative consistency, built FMV and NPC state systems in Unreal.
Led complete mid-project pivot, redesigned systems for narrative consistency, built FMV and NPC state systems in Unreal.
🏆 Platform: Steam
🎮 Genre: Point & Click/ Strategy
🕹️ Role: System/ Narrative Designer
👥 Team Size: 22
🛠️ Engine: Unreal Engine
🏆 Platform: Steam
🎮 Genre: Point & Click/ Strategy
🕹️ Role: System/ Narrative Designer
👥 Team Size: 22
🛠️ Engine: Unreal Engine
Designed the insanity system, narrative structure, and conversion mechanics for a cult-based narrative strategy game set in a town spiraling into madness.
Designed the insanity system, narrative structure, and conversion mechanics for a cult-based narrative strategy game set in a town spiraling into madness.
🏆 Platform: Alternate Controller
🎮 Genre: Casual Arcade Game
🕹️ Role: Producer/ Vision Lead
👥 Team Size: 8
🛠️ Engine: Unreal Engine
🏆 Platform: Alternate Controller
🎮 Genre: Casual Arcade Game
🕹️ Role: Producer/ Vision Lead
👥 Team Size: 8
🛠️ Engine: Unreal Engine
Producer and vision lead on a custom alt-controller comedy game—built team consensus, scoped wild ideas, and fit real tech into a haunted Voodoo doll.
Producer and vision lead on a custom alt-controller comedy game—built team consensus, scoped wild ideas, and fit real tech into a haunted Voodoo doll.
On-Going Projects
🏆Platform: Steam
🎮Genre: Cozy/ Ranch Builder
🕹️Role: Design Lead / Producer
👥 Team Size: 8
🛠️ Engine: Unreal Engine 5
🏆Platform: Steam
🎮Genre: Cozy/ Ranch Builder
🕹️Role: Design Lead / Producer
👥 Team Size: 8
🛠️ Engine: Unreal Engine 5
Lead designer on a cozy fantasy ranch sim where I rebuilt onboarding, balanced progression systems, and made cows-to-cheese more thrilling than it should be.
Lead designer on a cozy fantasy ranch sim where I rebuilt onboarding, balanced progression systems, and made cows-to-cheese more thrilling than it should be.
My Expertise
My Expertise
My Expertise
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